%PDF- %PDF-
| Direktori : /home/q/g/b/qgbqkvz/www/wp-content/plugins/wp-scss/scssphp/src/Value/ |
| Current File : /home/q/g/b/qgbqkvz/www/wp-content/plugins/wp-scss/scssphp/src/Value/SassNumber.php |
<?php
/**
* SCSSPHP
*
* @copyright 2012-2020 Leaf Corcoran
*
* @license http://opensource.org/licenses/MIT MIT
*
* @link http://scssphp.github.io/scssphp
*/
namespace ScssPhp\ScssPhp\Value;
use ScssPhp\ScssPhp\Exception\SassScriptException;
use ScssPhp\ScssPhp\Util\NumberUtil;
use ScssPhp\ScssPhp\Visitor\ValueVisitor;
/**
* A SassScript number.
*
* Numbers can have units. Although there's no literal syntax for it, numbers
* support scientific-style numerator and denominator units (for example,
* `miles/hour`). These are expected to be resolved before being emitted to
* CSS.
*/
abstract class SassNumber extends Value
{
const PRECISION = 10;
/**
* @see https://www.w3.org/TR/css-values-3/
*/
private const CONVERSIONS = [
'in' => [
'in' => 1.0,
'pc' => 6.0,
'pt' => 72.0,
'px' => 96.0,
'cm' => 2.54,
'mm' => 25.4,
'q' => 101.6,
],
'deg' => [
'deg' => 360.0,
'grad' => 400.0,
'rad' => 2 * M_PI,
'turn' => 1.0,
],
's' => [
's' => 1.0,
'ms' => 1000.0,
],
'Hz' => [
'Hz' => 1.0,
'kHz' => 0.001,
],
'dpi' => [
'dpi' => 1.0,
'dpcm' => 1 / 2.54,
'dppx' => 1 / 96,
],
];
/**
* A map from human-readable names of unit types to the convertable units that
* fall into those types.
*/
private const UNITS_BY_TYPE = [
'length' => ['in', 'cm', 'pc', 'mm', 'q', 'pt', 'px'],
'angle' => ['deg', 'grad', 'rad', 'turn'],
'time' => ['s', 'ms'],
'frequency' => ['Hz', 'kHz'],
'pixel density' => ['dpi', 'dpcm', 'dppx']
];
/**
* A map from units to the human-readable names of those unit types.
*/
private const TYPES_BY_UNIT = [
'in' => 'length',
'cm' => 'length',
'pc' => 'length',
'mm' => 'length',
'q' => 'length',
'pt' => 'length',
'px' => 'length',
'deg' => 'angle',
'grad' => 'angle',
'rad' => 'angle',
'turn' => 'angle',
's' => 'time',
'ms' => 'time',
'Hz' => 'frequency',
'kHz' => 'frequency',
'dpi' => 'pixel density',
'dpcm' => 'pixel density',
'dppx' => 'pixel density',
];
/**
* @var float
* @readonly
*/
private $value;
/**
* The representation of this number as two slash-separated numbers, if it has one.
*
* @var array{SassNumber, SassNumber}|null
* @readonly
* @internal
*/
private $asSlash;
/**
* @param float $value
* @param array{SassNumber, SassNumber}|null $asSlash
*/
protected function __construct(float $value, array $asSlash = null)
{
$this->value = $value;
$this->asSlash = $asSlash;
}
/**
* Creates a number, optionally with a single numerator unit.
*
* This matches the numbers that can be written as literals.
* {@see SassNumber::withUnits} can be used to construct more complex units.
*
* @param float $value
* @param string|null $unit
*
* @return self
*/
final public static function create(float $value, ?string $unit = null): SassNumber
{
if ($unit === null) {
return new UnitlessSassNumber($value);
}
return new SingleUnitSassNumber($value, $unit);
}
/**
* Creates a number with full $numeratorUnits and $denominatorUnits.
*
* @param float $value
* @param list<string> $numeratorUnits
* @param list<string> $denominatorUnits
*
* @return self
*/
final public static function withUnits(float $value, array $numeratorUnits = [], array $denominatorUnits = []): SassNumber
{
if (empty($numeratorUnits) && empty($denominatorUnits)) {
return new UnitlessSassNumber($value);
}
if (empty($denominatorUnits) && \count($numeratorUnits) === 1) {
return new SingleUnitSassNumber($value, $numeratorUnits[0]);
}
if (empty($numeratorUnits)) {
return new ComplexSassNumber($value, $numeratorUnits, $denominatorUnits);
}
$numerators = $numeratorUnits;
$unsimplifiedDenominators = $denominatorUnits;
$denominators = [];
foreach ($unsimplifiedDenominators as $denominator) {
$simplifiedAway = false;
foreach ($numerators as $i => $numerator) {
$factor = self::getConversionFactor($denominator, $numerator);
if ($factor === null) {
continue;
}
$value *= $factor;
unset($numerators[$i]);
$simplifiedAway = true;
break;
}
if (!$simplifiedAway) {
$denominators[] = $denominator;
}
}
$numerators = array_values($numerators);
if (empty($denominators)) {
if (empty($numerators)) {
return new UnitlessSassNumber($value);
}
if (\count($numerators) === 1) {
return new SingleUnitSassNumber($value, $numerators[0]);
}
}
return new ComplexSassNumber($value, $numerators, $denominators);
}
/**
* The value of this number.
*
* Note that due to details of floating-point arithmetic, this may be a
* float even if $this represents an int from Sass's perspective. Use
* {@see isInt} to determine whether this is an integer, {@see asInt} to get its
* integer value, or {@see assertInt} to do both at once.
*/
public function getValue(): float
{
return $this->value;
}
/**
* @return list<string>
*/
abstract public function getNumeratorUnits(): array;
/**
* @return list<string>
*/
abstract public function getDenominatorUnits(): array;
/**
* @return array{SassNumber, SassNumber}|null
*
* @internal
*/
final public function getAsSlash(): ?array
{
return $this->asSlash;
}
public function accept(ValueVisitor $visitor)
{
return $visitor->visitNumber($this);
}
/**
* Returns a SassNumber with this value and the same units.
*
* @param float $value
*
* @return self
*/
abstract protected function withValue(float $value): SassNumber;
/**
* @param SassNumber $numerator
* @param SassNumber $denominator
*
* @return SassNumber
*
* @internal
*/
abstract public function withSlash(SassNumber $numerator, SassNumber $denominator): SassNumber;
public function withoutSlash(): Value
{
if ($this->asSlash === null) {
return $this;
}
return $this->withValue($this->value);
}
public function assertNumber(?string $name = null): SassNumber
{
return $this;
}
/**
* Returns a human-readable string representation of this number's units.
*/
public function getUnitString(): string
{
return $this->hasUnits() ? self::buildUnitString($this->getNumeratorUnits(), $this->getDenominatorUnits()): '';
}
/**
* Whether $this is an integer, according to {@see NumberUtil::fuzzyEquals}.
*
* The int value can be accessed using {@see asInt} or {@see assertInt}. Note that
* this may return `false` for very large doubles even though they may be
* mathematically integers, because not all platforms have a valid
* representation for integers that large.
*/
public function isInt(): bool
{
return NumberUtil::fuzzyIsInt($this->value);
}
/**
* If $this is an integer according to {@see isInt}, returns {@see value} as an int.
*
* Otherwise, returns `null`.
*/
public function asInt(): ?int
{
return NumberUtil::fuzzyAsInt($this->value);
}
/**
* Returns the value as an int, if it's an integer value according to
* {@see isInt}.
*
* @throws SassScriptException if the value isn't an integer. If this came
* from a function argument, $name is the argument name (without the `$`).
* It's used for error reporting.
*/
public function assertInt(?string $name = null): int
{
$integer = NumberUtil::fuzzyAsInt($this->value);
if ($integer !== null) {
return $integer;
}
throw SassScriptException::forArgument("$this is not an int.", $name);
}
/**
* If {@see value} is between $min and $max, returns it.
*
* If {@see value} is {@see NumberUtil::fuzzyEquals} to $min or $max, it's clamped to the
* appropriate value. Otherwise, this throws a {@see SassScriptException}. If this
* came from a function argument, $name is the argument name (without the
* `$`). It's used for error reporting.
*
* @param float $min
* @param float $max
* @param string|null $name
*
* @return float
*
* @throws SassScriptException if the value is outside the range
*/
public function valueInRange(float $min, float $max, ?string $name = null): float
{
$result = NumberUtil::fuzzyCheckRange($this->value, $min, $max);
if ($result !== null) {
return $result;
}
$unitString = $this->getUnitString();
throw SassScriptException::forArgument("Expected $this to be within $min$unitString and $max$unitString.", $name);
}
/**
* Like {@see valueInRange}, but with an explicit unit for the expected upper and
* lower bounds.
*
* This exists to solve the confusing error message in https://github.com/sass/dart-sass/issues/1745,
* and should be removed once https://github.com/sass/sass/issues/3374 fully lands and unitless values
* are required in these positions.
*
* @param float $min
* @param float $max
* @param string $name
* @param string $unit
*
* @return float
*
* @throws SassScriptException if the value is outside the range
*
* @internal
*/
public function valueInRangeWithUnit(float $min, float $max, string $name, string $unit): float
{
$result = NumberUtil::fuzzyCheckRange($this->value, $min, $max);
if ($result !== null) {
return $result;
}
throw SassScriptException::forArgument("Expected $this to be within $min$unit and $max$unit.", $name);
}
/**
* Returns true if the number has units.
*
* @return boolean
*/
abstract public function hasUnits(): bool;
/**
* Returns whether $this has $unit as its only unit (and as a numerator).
*
* @param string $unit
*
* @return bool
*/
abstract public function hasUnit(string $unit): bool;
/**
* Returns whether $this has units that are compatible with $other.
*
* Unlike {@see isComparableTo}, unitless numbers are only considered compatible
* with other unitless numbers.
*/
public function hasCompatibleUnits(SassNumber $other): bool
{
if (\count($this->getNumeratorUnits()) !== \count($other->getNumeratorUnits())) {
return false;
}
if (\count($this->getDenominatorUnits()) !== \count($other->getDenominatorUnits())) {
return false;
}
return $this->isComparableTo($other);
}
/**
* Returns whether $this has units that are possibly-compatible with
* $other, as defined by the Sass spec.
*
* @internal
*/
abstract public function hasPossiblyCompatibleUnits(SassNumber $other): bool;
/**
* Returns whether $this can be coerced to the given unit.
*
* This always returns `true` for a unitless number.
*
* @param string $unit
*
* @return bool
*/
abstract public function compatibleWithUnit(string $unit): bool;
/**
* Throws a SassScriptException unless $this has $unit as its only unit
* (and as a numerator).
*
* If this came from a function argument, $name is the argument name
* (without the `$`). It's used for error reporting.
*
* @throws SassScriptException
*/
public function assertUnit(string $unit, ?string $varName = null): void
{
if ($this->hasUnit($unit)) {
return;
}
throw SassScriptException::forArgument(sprintf('Expected %s to have unit "%s".', $this, $unit), $varName);
}
/**
* Throws a SassScriptException unless $this has no units.
*
* If this came from a function argument, $name is the argument name
* (without the `$`). It's used for error reporting.
*
* @throws SassScriptException
*/
public function assertNoUnits(?string $varName = null): void
{
if (!$this->hasUnits()) {
return;
}
throw SassScriptException::forArgument(sprintf('Expected %s to have no units.', $this), $varName);
}
/**
* Returns a copy of this number, converted to the units represented by $newNumeratorUnits and $newDenominatorUnits.
*
* Note that {@see convertValue} is generally more efficient if the value
* is going to be accessed directly.
*
* @param list<string> $newNumeratorUnits
* @param list<string> $newDenominatorUnits
* @param string|null $name The argument name if this is a function argument
*
* @return SassNumber
*
* @throws SassScriptException if this number's units are not compatible with $newNumeratorUnits and $newDenominatorUnits, or if either number is unitless but the other is not.
*/
public function convert(array $newNumeratorUnits, array $newDenominatorUnits, ?string $name = null): SassNumber
{
return self::withUnits($this->convertValue($newNumeratorUnits, $newDenominatorUnits, $name), $newNumeratorUnits, $newDenominatorUnits);
}
/**
* Returns {@see value}, converted to the units represented by $newNumeratorUnits and $newDenominatorUnits.
*
* @param list<string> $newNumeratorUnits
* @param list<string> $newDenominatorUnits
* @param string|null $name The argument name if this is a function argument
*
* @return float
*
* @throws SassScriptException if this number's units are not compatible with $newNumeratorUnits and $newDenominatorUnits, or if either number is unitless but the other is not.
*/
public function convertValue(array $newNumeratorUnits, array $newDenominatorUnits, ?string $name = null): float
{
return $this->convertOrCoerceValue($newNumeratorUnits, $newDenominatorUnits, false, $name);
}
/**
* Returns a copy of this number, converted to the same units as $other.
*
* Note that {@see convertValueToMatch} is generally more efficient if the value
* is going to be accessed directly.
*
* @param SassNumber $other
* @param string|null $name The argument name if this is a function argument
* @param string|null $otherName The argument name for $other if this is a function argument
*
* @return SassNumber
*
* @throws SassScriptException if the units are not compatible or if either number is unitless but the other is not.
*/
public function convertToMatch(SassNumber $other, ?string $name = null, ?string $otherName = null): SassNumber
{
return self::withUnits($this->convertValueToMatch($other, $name, $otherName), $other->getNumeratorUnits(), $other->getDenominatorUnits());
}
/**
* Returns {@see value}, converted to the same units as $other.
*
* @param SassNumber $other
* @param string|null $name The argument name if this is a function argument
* @param string|null $otherName The argument name for $other if this is a function argument
*
* @return float
*
* @throws SassScriptException if the units are not compatible or if either number is unitless but the other is not.
*/
public function convertValueToMatch(SassNumber $other, ?string $name = null, ?string $otherName = null): float
{
return $this->convertOrCoerceValue($other->getNumeratorUnits(), $other->getDenominatorUnits(), false, $name, $other, $otherName);
}
/**
* Returns a copy of this number, converted to the units represented by $newNumeratorUnits and $newDenominatorUnits.
*
* This does not throw an error if this number is unitless and
* $newNumeratorUnits/$newDenominatorUnits are not empty, or vice versa. Instead,
* it treats all unitless numbers as convertible to and from all units without
* changing the value.
*
* Note that {@see coerceValue} is generally more efficient if the value
* is going to be accessed directly.
*
* @param list<string> $newNumeratorUnits
* @param list<string> $newDenominatorUnits
* @param string|null $name The argument name if this is a function argument
*
* @return SassNumber
*
* @throws SassScriptException if this number's units are not compatible with $newNumeratorUnits and $newDenominatorUnits
*/
public function coerce(array $newNumeratorUnits, array $newDenominatorUnits, ?string $name = null): SassNumber
{
return self::withUnits($this->coerceValue($newNumeratorUnits, $newDenominatorUnits, $name), $newNumeratorUnits, $newDenominatorUnits);
}
/**
* Returns {@see value}, converted to the units represented by $newNumeratorUnits and $newDenominatorUnits.
*
* This does not throw an error if this number is unitless and
* $newNumeratorUnits/$newDenominatorUnits are not empty, or vice versa. Instead,
* it treats all unitless numbers as convertible to and from all units without
* changing the value.
*
* @param list<string> $newNumeratorUnits
* @param list<string> $newDenominatorUnits
* @param string|null $name The argument name if this is a function argument
*
* @return float
*
* @throws SassScriptException if this number's units are not compatible with $newNumeratorUnits and $newDenominatorUnits
*/
public function coerceValue(array $newNumeratorUnits, array $newDenominatorUnits, ?string $name = null): float
{
return $this->convertOrCoerceValue($newNumeratorUnits, $newDenominatorUnits, true, $name);
}
/**
* A shorthand for {@see coerceValue} with a single unit
*
* @param string $unit
* @param string|null $name The argument name if this is a function argument
*
* @return float
*/
public function coerceValueToUnit(string $unit, ?string $name = null): float
{
return $this->coerceValue([$unit], [], $name);
}
/**
* Returns a copy of this number, converted to the same units as $other.
*
* Unlike {@see convertToMatch}, this does not throw an error if this number is
* unitless and $other is not, or vice versa. Instead, it treats all unitless
* numbers as convertible to and from all units without changing the value.
*
* Note that {@see coerceValueToMatch} is generally more efficient if the value
* is going to be accessed directly.
*
* @param SassNumber $other
* @param string|null $name The argument name if this is a function argument
* @param string|null $otherName The argument name for $other if this is a function argument
*
* @return SassNumber
*
* @throws SassScriptException if the units are not compatible
*/
public function coerceToMatch(SassNumber $other, ?string $name = null, ?string $otherName = null): SassNumber
{
return self::withUnits($this->coerceValueToMatch($other, $name, $otherName), $other->getNumeratorUnits(), $other->getDenominatorUnits());
}
/**
* Returns {@see value}, converted to the same units as $other.
*
* Unlike {@see convertValueToMatch}, this does not throw an error if this number
* is unitless and $other is not, or vice versa. Instead, it treats all unitless
* numbers as convertible to and from all units without changing the value.
*
* @param SassNumber $other
* @param string|null $name The argument name if this is a function argument
* @param string|null $otherName The argument name for $other if this is a function argument
*
* @return float
*
* @throws SassScriptException if the units are not compatible
*/
public function coerceValueToMatch(SassNumber $other, ?string $name = null, ?string $otherName = null): float
{
return $this->convertOrCoerceValue($other->getNumeratorUnits(), $other->getDenominatorUnits(), true, $name, $other, $otherName);
}
/**
* Returns whether this number can be compared to $other.
*
* Two numbers can be compared if they have compatible units, or if either
* number has no units.
*
* @param SassNumber $other
*
* @return bool
*
* @internal
*/
public function isComparableTo(SassNumber $other): bool
{
if (!$this->hasUnits() || !$other->hasUnits()) {
return true;
}
try {
$this->greaterThan($other);
return true;
} catch (SassScriptException $e) {
return false;
}
}
public function greaterThan(Value $other): SassBoolean
{
if ($other instanceof SassNumber) {
return SassBoolean::create($this->coerceUnits($other, [NumberUtil::class, 'fuzzyGreaterThan']));
}
throw new SassScriptException("Undefined operation \"$this > $other\".");
}
public function greaterThanOrEquals(Value $other): SassBoolean
{
if ($other instanceof SassNumber) {
return SassBoolean::create($this->coerceUnits($other, [NumberUtil::class, 'fuzzyGreaterThanOrEquals']));
}
throw new SassScriptException("Undefined operation \"$this >= $other\".");
}
public function lessThan(Value $other): SassBoolean
{
if ($other instanceof SassNumber) {
return SassBoolean::create($this->coerceUnits($other, [NumberUtil::class, 'fuzzyLessThan']));
}
throw new SassScriptException("Undefined operation \"$this < $other\".");
}
public function lessThanOrEquals(Value $other): SassBoolean
{
if ($other instanceof SassNumber) {
return SassBoolean::create($this->coerceUnits($other, [NumberUtil::class, 'fuzzyLessThanOrEquals']));
}
throw new SassScriptException("Undefined operation \"$this > $other\".");
}
public function modulo(Value $other): Value
{
if ($other instanceof SassNumber) {
return $this->withValue($this->coerceUnits($other, [NumberUtil::class, 'moduloLikeSass']));
}
throw new SassScriptException("Undefined operation \"$this % $other\".");
}
public function plus(Value $other): Value
{
if ($other instanceof SassNumber) {
return $this->withValue($this->coerceUnits($other, function ($num1, $num2) {
return $num1 + $num2;
}));
}
if (!$other instanceof SassColor) {
return parent::plus($other);
}
throw new SassScriptException("Undefined operation \"$this + $other\".");
}
public function minus(Value $other): Value
{
if ($other instanceof SassNumber) {
return $this->withValue($this->coerceUnits($other, function ($num1, $num2) {
return $num1 - $num2;
}));
}
if (!$other instanceof SassColor) {
return parent::plus($other);
}
throw new SassScriptException("Undefined operation \"$this - $other\".");
}
public function times(Value $other): Value
{
if ($other instanceof SassNumber) {
if (!$other->hasUnits()) {
return $this->withValue($this->value * $other->value);
}
return $this->multiplyUnits($this->value * $other->value, $other->getNumeratorUnits(), $other->getDenominatorUnits());
}
throw new SassScriptException("Undefined operation \"$this * $other\".");
}
public function dividedBy(Value $other): Value
{
if ($other instanceof SassNumber) {
$value = NumberUtil::divideLikeSass($this->value, $other->value);
if (!$other->hasUnits()) {
return $this->withValue($value);
}
return $this->multiplyUnits($value, $other->getDenominatorUnits(), $other->getNumeratorUnits());
}
return parent::dividedBy($other);
}
public function unaryPlus(): Value
{
return $this;
}
public function equals(object $other): bool
{
if (!$other instanceof SassNumber) {
return false;
}
if (\count($this->getNumeratorUnits()) !== \count($other->getNumeratorUnits()) || \count($this->getDenominatorUnits()) !== \count($other->getDenominatorUnits())) {
return false;
}
// In Sass, neither NaN nor Infinity are equal to themselves, while PHP defines INF==INF
if (is_nan($this->value) || is_nan($other->value) || !is_finite($this->value) || !is_finite($other->value)) {
return false;
}
if (!$this->hasUnits()) {
return NumberUtil::fuzzyEquals($this->value, $other->value);
}
if (self::canonicalizeUnitList($this->getNumeratorUnits()) !== self::canonicalizeUnitList($other->getNumeratorUnits()) ||
self::canonicalizeUnitList($this->getDenominatorUnits()) !== self::canonicalizeUnitList($other->getDenominatorUnits())
) {
return false;
}
return NumberUtil::fuzzyEquals(
$this->value * self::getCanonicalMultiplier($this->getNumeratorUnits()) / self::getCanonicalMultiplier($this->getDenominatorUnits()),
$other->value * self::getCanonicalMultiplier($other->getNumeratorUnits()) / self::getCanonicalMultiplier($other->getDenominatorUnits())
);
}
/**
* @param list<string> $units
*/
private static function getCanonicalMultiplier(array $units): float
{
return array_reduce($units, function ($multiplier, $unit) {
return $multiplier * self::getCanonicalMultiplierForUnit($unit);
}, 1.0);
}
private static function getCanonicalMultiplierForUnit(string $unit): float
{
foreach (self::CONVERSIONS as $canonicalUnit => $conversions) {
if (isset($conversions[$unit])) {
return $conversions[$canonicalUnit] / $conversions[$unit];
}
}
return 1.0;
}
/**
* @param list<string> $units
*
* @return list<string>
*/
private static function canonicalizeUnitList(array $units): array
{
if (\count($units) === 0) {
return $units;
}
if (\count($units) === 1) {
if (isset(self::TYPES_BY_UNIT[$units[0]])) {
$type = self::TYPES_BY_UNIT[$units[0]];
return [self::UNITS_BY_TYPE[$type][0]];
}
return $units;
}
$canonicalUnits = [];
foreach ($units as $unit) {
if (isset(self::TYPES_BY_UNIT[$unit])) {
$type = self::TYPES_BY_UNIT[$unit];
$canonicalUnits[] = self::UNITS_BY_TYPE[$type][0];
} else {
$canonicalUnits[] = $unit;
}
}
sort($canonicalUnits);
return $canonicalUnits;
}
/**
* @template T
*
* @param SassNumber $other
* @param callable(float, float): T $operation
*
* @return T
*/
private function coerceUnits(SassNumber $other, callable $operation)
{
try {
return \call_user_func($operation, $this->value, $other->coerceValueToMatch($this));
} catch (SassScriptException $e) {
// If the conversion fails, re-run it in the other direction. This will
// generate an error message that prints $this before $other, which is
// more readable.
$this->coerceValueToMatch($other);
throw $e; // Should be unreadable as the coercion should throw.
}
}
/**
* @param list<string> $newNumeratorUnits
* @param list<string> $newDenominatorUnits
* @param bool $coerceUnitless
* @param string|null $name The argument name if this is a function argument
* @param SassNumber|null $other
* @param string|null $otherName The argument name for $other if this is a function argument
*
* @return float
*
* @throws SassScriptException if this number's units are not compatible with $newNumeratorUnits and $newDenominatorUnits
*/
private function convertOrCoerceValue(array $newNumeratorUnits, array $newDenominatorUnits, bool $coerceUnitless, ?string $name = null, SassNumber $other = null, ?string $otherName = null): float
{
assert($other === null || ($other->getNumeratorUnits() === $newNumeratorUnits && $other->getDenominatorUnits() === $newDenominatorUnits), sprintf("Expected %s to have units %s.", $other, self::buildUnitString($newNumeratorUnits, $newDenominatorUnits)));
if ($this->getNumeratorUnits() === $newNumeratorUnits && $this->getDenominatorUnits() === $newDenominatorUnits) {
return $this->value;
}
$otherHasUnits = !empty($newNumeratorUnits) || !empty($newDenominatorUnits);
if ($coerceUnitless && (!$otherHasUnits || !$this->hasUnits())) {
return $this->value;
}
$value = $this->value;
$oldNumerators = $this->getNumeratorUnits();
foreach ($newNumeratorUnits as $newNumerator) {
foreach ($oldNumerators as $key => $oldNumerator) {
$conversionFactor = self::getConversionFactor($newNumerator, $oldNumerator);
if (\is_null($conversionFactor)) {
continue;
}
$value *= $conversionFactor;
unset($oldNumerators[$key]);
continue 2;
}
throw $this->compatibilityException($otherHasUnits, $newNumeratorUnits, $newDenominatorUnits, $name, $other, $otherName);
}
$oldDenominators = $this->getDenominatorUnits();
foreach ($newDenominatorUnits as $newDenominator) {
foreach ($oldDenominators as $key => $oldDenominator) {
$conversionFactor = self::getConversionFactor($newDenominator, $oldDenominator);
if (\is_null($conversionFactor)) {
continue;
}
$value /= $conversionFactor;
unset($oldDenominators[$key]);
continue 2;
}
throw $this->compatibilityException($otherHasUnits, $newNumeratorUnits, $newDenominatorUnits, $name, $other, $otherName);
}
if (\count($oldNumerators) || \count($oldDenominators)) {
throw $this->compatibilityException($otherHasUnits, $newNumeratorUnits, $newDenominatorUnits, $name, $other, $otherName);
}
return $value;
}
/**
* @param bool $otherHasUnits
* @param list<string> $newNumeratorUnits
* @param list<string> $newDenominatorUnits
* @param string|null $name
* @param SassNumber|null $other
* @param string|null $otherName
*
* @return SassScriptException
*/
private function compatibilityException(bool $otherHasUnits, array $newNumeratorUnits, array $newDenominatorUnits, ?string $name, SassNumber $other = null, ?string $otherName = null): SassScriptException
{
if ($other !== null) {
$message = "$this and";
if ($otherName !== null) {
$message .= " \$$otherName:";
}
$message .= "$other have incompatible units";
if (!$this->hasUnits() || !$otherHasUnits) {
$message .= " (one has units and the other doesn't)";
}
return SassScriptException::forArgument("$message.", $name);
}
if (!$otherHasUnits) {
return SassScriptException::forArgument("Expected $this to have no units.", $name);
}
if (\count($newNumeratorUnits) === 1 && \count($newDenominatorUnits) === 0 && isset(self::TYPES_BY_UNIT[$newNumeratorUnits[0]])) {
$type = self::TYPES_BY_UNIT[$newNumeratorUnits[0]];
$article = \in_array($type[0], ['a', 'e', 'i', 'o', 'u'], true) ? 'an' : 'a';
$supportedUnits = implode(', ', self::UNITS_BY_TYPE[$type]);
return SassScriptException::forArgument("Expected $this to have $article $type unit ($supportedUnits).", $name);
}
return SassScriptException::forArgument(sprintf('Expected %s to have unit%s %s.', $this, \count($newNumeratorUnits) + \count($newDenominatorUnits) !== 1 ? 's' : '', self::buildUnitString($newNumeratorUnits, $newDenominatorUnits)), $name);
}
/**
* @param float $value
* @param list<string> $otherNumerators
* @param list<string> $otherDenominators
*
* @return SassNumber
*/
protected function multiplyUnits(float $value, array $otherNumerators, array $otherDenominators): SassNumber
{
$newNumerators = array();
foreach ($this->getNumeratorUnits() as $numerator) {
foreach ($otherDenominators as $key => $denominator) {
$conversionFactor = self::getConversionFactor($numerator, $denominator);
if (\is_null($conversionFactor)) {
continue;
}
$value /= $conversionFactor;
unset($otherDenominators[$key]);
continue 2;
}
$newNumerators[] = $numerator;
}
$denominators = $this->getDenominatorUnits();
foreach ($otherNumerators as $numerator) {
foreach ($denominators as $key => $denominator) {
$conversionFactor = self::getConversionFactor($numerator, $denominator);
if (\is_null($conversionFactor)) {
continue;
}
$value /= $conversionFactor;
unset($denominators[$key]);
continue 2;
}
$newNumerators[] = $numerator;
}
$newDenominators = array_values(array_merge($denominators, $otherDenominators));
return self::withUnits($value, $newNumerators, $newDenominators);
}
/**
* Returns the number of [unit1]s per [unit2].
*
* Equivalently, `1unit2 * conversionFactor(unit1, unit2) = 1unit1`.
*
* @param string $unit1
* @param string $unit2
*
* @return float|null
*/
protected static function getConversionFactor(string $unit1, string $unit2): ?float
{
if ($unit1 === $unit2) {
return 1;
}
foreach (self::CONVERSIONS as $unitVariants) {
if (isset($unitVariants[$unit1]) && isset($unitVariants[$unit2])) {
return $unitVariants[$unit1] / $unitVariants[$unit2];
}
}
return null;
}
/**
* Returns unit(s) as the product of numerator units divided by the product of denominator units
*
* @param list<string> $numerators
* @param list<string> $denominators
*
* @return string
*/
private static function buildUnitString(array $numerators, array $denominators): string
{
if (!\count($numerators)) {
if (\count($denominators) === 0) {
return 'no units';
}
if (\count($denominators) === 1) {
return $denominators[0] . '^-1';
}
return '(' . implode('*', $denominators) . ')^-1';
}
return implode('*', $numerators) . (\count($denominators) ? '/' . implode('*', $denominators) : '');
}
}